

It's worth mentioning that Disney Infinity 3.0 is designed as being a starter pack, and there are plenty of extra add ons you can buy to enhance your game. From race track assistants to platforming assistants, there's an assistant for every task, so anyone can make their own levels. Those who are interested in the more complex side of things can take full control over how things work, from changing the camera angle that's used when playing through the Toy Box, to changing what the buttons on your controller do, while others may prefer to simply place the helpful "assistants", who'll build a level for you. Here, you're essentially given a blank slate, and can create your own world, levels and adventures by placing toys. The other half of the game is the Toy Box, a more free form creation arena where anything goes. Lengthier, more substantial, and with more in depth gameplay, these let you feel like a Jedi Knight, as you smash your way through droids, use the force, and solve the mystery behind the droid army. From rounding up defective droids, to testing a new adventure playground that's been delivered to Coruscant, there are hundreds of little tasks to be done - and lots of fun to be had doing them! Along with the side quests, each planet also gives you a story mission or two to complete. With four planets to explore (Tatooine, Geonosis, Naboo and Coruscant), each works as a kind of hub world, with countless side quests to keep you busy. The bundled Twilight of the Republic Play Set is a story driven, co-op adventure that sees you and a friend take the fight to Darth Maul and his droid army, visiting a number of familiar planets as you go. First, there are the Play Sets, which offer the "traditional" experience.

Disney Infinity 3.0 divides its gameplay into two chunks.
